We did it again and you can enjoy 500 new hot intros on http://intros.c64.org. Thanks mainly to iAN CooG our intro queue is still full, so expect more updates during upcoming months. Enjoy!

Crazy + GP Intro

Yes, everyone is talking about Cameron’s comeback with “Avatar“. Yes Avatar is simply outstanding – we’ve seen in on IMAX during Polish opening night (25 Dec). It is masterpiece. It is stunning. It is visually ass-kicker with no doubts about that. Soundtrack is great. The only thing that people complain about is the storyline, but in my opinion it’s perfect for such a movie – allows to focus on the action and to search for your dropped jaw especially during last hour ;)

But everything about Avatar was already told/written.

There is another movie that we’ve seen lately. It is titled ‘Ink‘ created by independent studio – Double Edge Films -  There is no ‘big names’, ‘big studios’, ‘big budget’ connected with this movie. This movie is outstanding – the storyline is deep and touching, visuals are very ‘artistic’ and the music is masterpiece. Several days has passes since we saw it – I’m still impressed. Damn, it was great.

Just check the trailers:

Respect for Jamin Winans for this production.

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Yay, finally we did it. 5000 intros on http://intros.c64.org/. And the long awaited user profiles. Hope you will like it :)


Ikari + Talent

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Being on short holidays, it is nice to take care of some things that are always on pending schedule due to workload or real-life-matters-load ;) So, this time thanks to our hard working intros.c64.org staff (/respect iAN CooG) we are back with new update of the biggest C64 intro site. This time 300 new intros to put you into the nostalgia state again :)

Success intro

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And we have another update on intros.c64.org, 200 new intros were added again. And more to come :)

Arcade intro screenshot

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Google has posted quite interesting post on their official blog, especially for everyone in web industry. On their newly introduced Google Speed page they have published a list of best practices, tutorials, tools and advices to make web faster with help of all of us, the people involved in creating the Web. Personally I’m big fan of such initiatives as they aim to improve quality of our work and as a final effect – improve web as a whole.

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Busy weekend uff uff :)

That was a busy weekend. On Saturday we went to Poraj, near Częstochowa in southern Poland to meet our friends on The Sentenced guild meeting organized there. It was really nice to meet almost 50 pals (most of them again) known mainly from virtual world of World of Warcraft :) We’ve had a lot of fun there despite rainy weather :)

And on Sunday we wen’t to local fireworks show “Władcy ognia“  (”The Masters of Fire”) advertised as best and greatest such a event in Bielsko to time. It was great indeed, even if the weather was really bad again. The final fireworks show was simply outstanding and I’ve found it on youtube (made by tsant88), and it becomes really great around 2:40, the music is real killer too:

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Today we have updated http://intros.c64.org with 200 new, fresh Commodore 64 intros. At the moment we have 4200 intros, expect more to come :)

Pulsar intro

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Today I’ve met small problem with my beloved TortoiseSVN client. I was in need to access some old repository stored locally on my computer – for newer projects I’m usingdedicated Debian based SVN server. Anyway, trying to access to my local repository via TortoiseSVN has resulted with following message:

Failed to load module for FS type 'bdb'

After quick Googling it appeared that from branch 1.6.x, TortoiseSVN doesn’t support local file:/// repositories based on BDB and they need to be converted to new FSFS format using ’svnadmin’ command line tool as it is explained in SVNBook. As ’svnadmin’ tool is not present in TortoiseSVN, some additional work is needed.

Finally I did in following way:

  1. download and  Tigris build of SVN (it was svn-win32-1.6.1.zip in my case). I’ve tried both 1.5.x and 1.6.x version of CollabNet’s SVN but apparently they do not support local BDB as well,
  2. unpack it to any directory, and using command line enter to the bin subdirectory where the svnadmin.exe tool is stored
  3. as written in the book, make dump of your repository with following command:
  4. svnadmin dump c:\FullPathToOldRepository > dumpfile.bin
  5. create new repository in choosen directory, you can use TorotoiseSVN for it as well, now it won’t ask you for data storage format as BDB is disabled, so it will use FSFS.
  6. import dump data into new repository:
  7. svnadmin load c:\FullPathToNewRepository < dumpfile.bin

That is, it worked for me like a charm.

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Ulduar heroic clear

Being occupied lately (?!), I’ve not so much time for personal entertainment, but thanks to my World Of Warcraft guild The Sentenced, I can help them with my Druid’s healing even on semi casually basis. And I was honored to be present during first guild kill of the final boss Yogg-Saron of lately introduced Ulduar instance. Comparing to other bosses in Ulduar, Yogg-Saron requires a lot of focus, team work and accepts no mistakes. But it is greatly designed fight, with a lot of emotions especially in the last phase with hard-hitting add spawns and enrage timer ticking. Anyway, we did it, as the first Horde guild on our realm (3rd on server) and big kudos for everyone that participated in that fight.

yogg-saron

However, there is one more bonus boss in Ulduar – Algalon. But accessing him is only possible after completing some hard modes of other bosses and then, the Algalon is present for only one hour per instance reset (per week). Thus it will take some time to get to him and to kill him.

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